whilst at CITV, being as heavily into video games as i am, i was asked to come up with 10 pixel-art ident storyboards. out of those 10 we wittled it down to 5, and they were super fun to make. Here are some screenshots of them, should be uploading the idents soon (the sound work thats been done for them is totally awesome).
(do let me know if anyone see's them going out on the channel!)
Mr Popopo.
This one is a short Gameboy (and Super Gameboy) inspired, also inspired by Kirby, and his ability to turn into things he eats.
Princess and the Egg - This one is more 16-bit Mega drive/Genesis and SNES inspired, also referencing Zelda.
Finish Him! - (or Pirate Boss as it has been redubbed) Is an awesome little ident, probably my fav. inspired by beat 'em ups, a little robot overcomes a large angry pirate.
C-Type - Inspired by top down 2d shooters, This little epic has a ship battling through a spaceship, to escape into the stars.
Cetris - at 3 seconds long its the shortest, but i really like the look. again more 16 bit than 8 bit.
Actual Idents to follow. :)
Jardine Sage's Blog: Animation and Design
This is a blog which shows off work im currently doing or have done, professional and personal.
Wednesday, 30 March 2011
Friday, 17 December 2010
Robot Fun forever.
Monday, 29 November 2010
Tuesday, 23 November 2010
Some lil illustrations
Tuesday, 14 September 2010
Continue? Illustration part 2 (edit:and Final Picture!)
edit: heres the new version, with all the colours and fancy gradients in place. wanted to post them side by side so you can see the alterations.
Thursday, 9 September 2010
(Edit- Original workings included) New Illustration... or more a prequel to it.
(edit: i thought people would like to see the first iteration of the illustration, so you can see my working. Above is the version drawn directly into photoshop with a tablet, and below is that old fangled way of putting pens, or rather permenant markers, to paper. you can see where all the ideas were developing in the lower one, which then were taken forward into the upper one)
Sunday, 5 September 2010
Kumo Project Showreel, in its finality!
HOORAY! a showreel with a little ident at the beginning does make all the difference. the only thing I would say about it is that its too quick, and i wish the showreel was closer to 1.30/ 2 minutes, to put in some more of our lovely work. but never mind hey!
I think I am done with showreels for the rest of the year.. unless I make something super cool that needs to be added. but i wouldn't know what to bump! decisions decisions...
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